6 Red Spring Teams Comp Details

2019 SPRING 6 RED DRAW

 

Rd.

Date

Time

Burns

Burns

Woden

Jamison

1

29.10.2019

7.00pm

1 v 3

2 v 6

7 v 5

4 v 8

2

05.11.2019

7.00pm

2 v 7

3 v 8

6 v 1

5 v 4

3

12.11.2019

7.00pm

8 v 6

1 v 5

2 v 4

3 v 7

4

19.11.2019

7.00pm

5 v 3

4 v 6

8 v 2

7 v 1

5

26.11.2019

7.00pm

1 v 4

7 v 8

3 v 6

2 v 5

6

03.12.2019

7.00pm

4 v 3

1 v 2

5 v 8

6 v 7

7

09.12.2019

7.00pm

8 v 1

7 v 4

6 v 5

3 v 2

10.12.2019

7.00pm

1st v 4th

2nd v 3rd

8.30pm

Winner 1 v winner 2

 

TEAMS:

1. SPONT COMB Sid Scott (7), Fred Johnson (25)

2. SHETLANDERS Madhu Kancharla (18), Raj Parameswaran (20), Dennis Fortowski (18)

3. HAMMERHEADS Joseph Rennie (-2) , Jason Tanaskovic (-3), Brent Hampton (-3)

4. SX RED* Shreyas Kumar (9), Danny Williams (7), John Lussick (8)

5. KINGPINS Harry Alisary (12), Srikar Govindarajula (16)

6. BUCKWADS Pat Wadsworth (20), Fred Buckley (22)

7. SX GREEN Nick Payne (0), John Pagden (6), John Holloway (12)

8. CAUGHT NAPPING Dave Spooner (10), Bill Shearman (18), Chris Chung (5)

* SX red have won the last 2 6Red comps, so each of their grades have gone back by 2.

 

BSAACT 6 RED TEAM COMPETITION RULES.

(these rules are in addition to, and do not over-ride, the General Competition rules).

SET-UP:

1. Teams can be formed by 2 to 4 players.

2. Each match is over 4 games.

3. Each game is the best of 3 frames, with a maximum time of

45 minutes per game.

4. No player can play more than two games on any night.

5. No player can play more than 1 game against the same opponent

in the same match.

6. Captains are to inform their opposition of the players they will be

playing in the match before scorecards are filled out.

7. Teams are to have all members scheduled to play, at the venue 5

minutes before match start time.

8. The home team places it’s first 2 players on the scorecard; the

away team then places all their players on the scorecard.

The home team then completes the scorecard before play

begins.

9. Each of the games of the match must be completed within

45minutes. any frames not completed at the call of time are

awarded to the player with the highest points total.

10. If a player wins the first 2 frames in a game, the game ends (2-0)

11. If there is a bye in the draw, no points will be awarded for that bye.

Matches are for 10 points, as :

i. each game won = 2 points.

ii. if one team wins 3 or 4 of the games played it receives a 2

point bonus. ( so 8-2, or 10-0)

iii. if games are level, then team with most frames won

receives a 2 point bonus. (so 6-4)

iv. if games and frames are level, each team receives a 1 point

bonus. (so 5-5)

LOCAL RULES for THE 2019 6Red COMPETITION.

1. Toss for order of play in the game.

2. Rules to continue under the Rules of Snooker, with the exception that:

i. if ball(s) on is completely snookered, [no part of ball(s) on available to

be hit] then call must be “foul”.

ii. if ball(s) on are partially obscured, then “foul and a miss” may be

called.

iii. if 2 calls of “foul and a miss” are made consecutively under the

preceding clause, the incoming player has the additional choice

of “cue ball able to be played from any table position”.

iv. if a ball(s) on is able to be struck ‘full face’ and 3 calls of “foul

and a miss” are made, then frame is awarded to non-striker (normal rule application)

3. A frame is completed when:

i. all balls have been properly potted and the leading scores wins, or

ii. time is called and the leading score wins, or

iii. if time is called and the scores are level, all balls are removed from

the table, the black is spotted, players toss for choice of break

and the frame ends with the fair potting of the black, or a foul is

committed.

iv. in a ‘re-spot black’ situation, if neither player wins after playing a

maximum of three strokes, then the frame is to be declared a dead

frame with no points awarded.

(this has the effect of making that game ‘best of 2 frames’)

4. Except if only pink and black remain on the table, the cue ball cannot be

played to create a snooker behind a nominated ball, Penalty, “Foul”.