Billiards

Winners                                      Lowlanders

Runners up                                 Burns Unit

Highest Break                            Nick Payne – 66

Highest Frame %                       Eneasz Sokolowski – 65%  (Min 10 frames to qualify)

Fixture

DateEventTime/ResultsVenue
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Jamison
Southern Cross Woden
Southern Cross Woden

Click your team for player groups

Ladder

PosTeamPPTS
1Lowlanders1667
2Burns Unit1666
31st Degree Burns1560
4SX Q1555

High Breaks

Player2019 High Break Winter Billiards
Nick Payne66, 60, 52, 45, 43, 35, 32, 32, 30
Ken Bromley38, 31, 29, 28
Bob Fraser37, 37, 34, 31, 30, 30, 30, 27, 24, 24, 24
Leigh Condon35
Brendan D’Aquino34
Eneasz Sokolowski32, 31, 31, 28, 27, 24
Sid Scott31, 27, 26, 19
Sam Bryant31, 30, 26
Patrick Davies30, 24
Lee Armstrong27, 20

Player stats

PlayerFrames WFrames LFrames DFrame %
Steve Trute84066.67
Eneasz Sokolowski136165.00
Sid Scott108055.56
Nick Payne1411153.85
Ken Bromley77050.00
Sam Bryant99050.00
Bob Fraser1010050.00
Leigh Condon1615150.00
Anjum Zahoor88050.00
Brendan D’Aquino66146.15
Lee Armstrong66146.15
Steve Tzafaris68140.00
Patrick Davies47036.36
Gary Sargeant13025.00
Lou Lou Siharath212212.50
Mark O’Neill0000.00
Ian Rayson0000.00
Fred Johnson0000.00

For the Winter Billiards season, the BSAACT Competition Rules apply, with the following sub-rules:

  1. The Winter Billiards this year will be played as games of 1 hour between players having been ‘grouped’ according to their last target. The matrix attached to these competition rules indicate the starting score of each player; these scores will change dependent on the relative skill levels of the opposing players. Example: a group (6) player would start on 10 (-90) if playing a group (1) player who would start on 90. So, the group (6) player would need to score 181 plus the net score of the group (1) player in the hour to win the game.
  2. The Team lists show each players’ group in Brackets beside their name. Players’ group will be reviewed after 5 weeks to determine if any need correction.
  3. If only 1 player attends a match from a team and a minimum of 2 players are available from the opposing team, play 2 games (the single player plays the other team’s players). The 1 player team receives only 1 point for each game won to a maximum of 2 points and the team with 2 players available has a minimum of 6 points before games are decided and receives 1 point for each game won. (see also rule after Matrix)

This over-rides the Billiards application of 1.5 of the Competition Rules for this competition only.

As there are only 2 venues available for at least the first month of competition, there will be no ‘HOME’ teams. The first named team in each draw is the Home team for that evening, no matter which teams are competing.

All matches are to commence by 7.30pm, but may start earlier by mutual consent of teams.

Competition Rules for the 2019 Winter Team Billiards competition.

Description: a competition of billiards played between two teams with time limits to determine the duration of matches. A match is made up of 4 games. Each game is played for 1 hour. Each game is between 1 player from each team.

Teams can have 2-4 players nominated. A player can play no more than 2 games in a night.

Rules: The general Rules of Billiards apply.

If a stroke has been made before the time is called, any score (or foul) from that stroke is allowed.

Set-up:          A matrix based on historic statistics has been devised to give as even a competition as possible for all players:

Target        Grp 1 2 3 4 5 6 7 8 9 10
<100 1 0 20 40 60 80 100 120 140 160 180
101-130 2 -20 0 20 40 60 80 100 120 140 160
131-160 3 -40 -20 0 20 40 60 80 100 120 140
161-190 4 -60 -40 -20 0 20 40 60 80 100 120
191-220 5 -80 -60 -40 -20 0 20 40 60 80 100
221-250 6 -100 -80 -60 -40 -20 0 20 40 60 80
251-280 7 -120 -100 -80 -60 -40 -20 0 20 40 60
281-310 8 -140 -120 -100 -80 -60 -40 -20 0 20 40
311-340 9 -160 -140 -120 -100 -80 -60 -40 -20 0 20
>340 10 -180 -160 -140 -120 -100 -80 -60 -40 -20 0

 

Recording a match:          

The ‘home’ team places the 1st. and 2nd.  players and their (group) on the scorecard;

The ‘away’ team then places all their players and their (groups) on the card.

The ‘home’ team must complete the scorecard before the match starts.

The ‘home’ team is responsible to have timers available for each table.

 

Points:          The winner of a game receives 2 points for their team.

If scores are level at the end of time each player receives 1 point.

If the losing player’s score is within 10 points of the winning score, the loser receives a single ’bonus’ for their team, which may be considered if a need arises to determine ladder positions. (positions determined by points won, then games won, then ‘bonus points’ gained.)

 

Players stay in the same group for the duration of the competition, unless a player’s results require their grouping to be re-evaluated.