1st Proposal for a Timed billiards short competition
Description: a competition of billiards played between two teams with time limits to determine the duration of matches. A match is made up of 4 games. Each game is played for 45 minutes. Each game is between 1 player from each team.
Teams can have 2-4 players nominated, but no more than 3 may play on any one night.
Rules: The general Rules of Billiards apply.
There could be ‘local rules’ made up to try to reduce slow play
[like calling direct pots of the opponent’s ball without another score a foul, or losing points (10?) for not enough strikes in a minute (5?)] COMMENTS by PLAYERS please!
If a stroke has been made before the time is called, any score (or foul) from that stroke is allowed.
Set-up: A matrix based on historic statistics has been devised to give as even a competition as possible for all players:
|80-120 is group (1)||0||10||20||30||40||50|
|121-160 is group (2)||-10||0||10||20||30||40|
|161-200 is group (3)||-20||-10||0||10||20||30|
|201-240 is group (4)||-30||-20||-10||0||10||20|
|241-280 is group (5)||-40||-30||-20||-10||0||10|
|281-400 is group (6)||-50||-40||-30||-20||-10||0|
So a 130 player would start on 20 if playing a 220 player who would start
on -20. The largest start of 100 would challenge the best player, but
should win if they are on their game(100 points plus 1 more than opponent
in 45 minutes).
Recording a match:
The ‘home’ team places the 1st. player and their (grade) on the score-card;
The ‘away’ team then places all their players and their (grades) on the card.
The ‘home’ team must complete the score-card before the match starts.
Points: (for discussion)
The winner of a game receives 4 points for their team.
If scores are level at the end of time each player receives 2 points.
If the losing player’s score is within (say) 5% of the winner’s score, the loser receives 1 point for their team.
2nd Proposal: for a ‘SPEED BILLIARDS’ short competition
Description: a competition of billiards between teams of players.
A match is played between 2 teams. Each team can be composed
of 2-4 players. Each match consists of 4 sets, each of which is the ‘best of 3’ games. A game is played to 50. Each set is played by one player from each team. A player may play no more than 2 sets in any match. Each player is awarded a ‘Mark’, from which each player attempts to reach 50 before their opponent.
A Mark is derived from a player’s historical target averages.
(see Matrix below)
Set-up: the first Game of a Set is commenced after the players have
strung, and the order of play and ball use has been decided. The order of play will then alternate, both between visits to the table, and the commencement of further games in that set. The original ball choice will stand throughout the set. The commencement of each game is to be as for a full ball re-spot; red on spot, opponent’s ball on centre spot, and breaking player in hand.
Points: Each game is worth 1 point to the winning player’s team.
The match winning team is the one with the most accumulated points at the end of the match. No points are given for a ‘dead’ game (ie. A player wins the first 2 games, set over).
|Existing Target||Starting MARK|
|80-120||+20||No player can have a higher Mark than +20|
|281-400||-30||No player can have a lower Mark than -30|
A player who wins 2 sets on a night goes -5 from their starting mark, which is their starting Mark for the next match they play.
A player who loses 2 sets on a night goes +5 from their starting Mark, which is their starting Mark for the next match they play.
Rules: The Rules of Billiards apply with the following ‘local rules’;
- Start of each game is as described above,
- An opponent’s ball may not be potted directly without another score being made in the stroke, penalty ‘foul’,
- A maximum of 3 direct pots are permitted without another scoring shot being played, penalty ‘foul’.